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Novelty Board Games for Different Kinds of Game Night

Choose the group’s kind of fun

A novelty board game is a gift for the people who will play it together. Cooperative monster challenges, a tense horror game and silly sound impressions ask very different things of a group, so choose the mood before the box artwork.

Horrified: World of Monsters — English Edition
Price Range
£9.49 to £26.99
Occasions
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Intent
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Best place to start

Our top pick for this gift idea

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Horrified: World of Monsters — English Edition

Top Pick

Horrified: World of Monsters — English Edition

A cooperative monster game for 1–5 players aged 10+, with English instructions. Work together against Sphinx, Yeti, Jiangshi and Cthulhu in games of about 45–60 minutes; choose it for a group that enjoys spooky strategy rather than assuming it has the gentler tone of a young-child ghost game.

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£26.99 Was £29.96Save £2.97 (10%)Price as of 16 Oct 2026, 13:47 BST Amazon

More options

More ways to buy this idea

If the first pick is not quite right, these alternatives keep the same overall feel.

Scream — The Game
Scream — The Game

A fast-paced horror game for 3–8 players aged 13+, with Ghost Face and a required companion app. Pick it for a group that enjoys the film’s threatening atmosphere, checking app availability and device compatibility before gifting.

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£10.99 RRP £17.00Save £6.01 (35%)Price as of 16 Oct 2026, 13:27 BST Amazon
Guess That Noise Game
Guess That Noise Game

A funny sound-impressions party game. Useful for mixed groups that like silly, quick-start games.

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£9.49 RRP £9.99Save £0.50 (5%)Price as of 16 Oct 2026, 14:22 BST Amazon

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If none of these feels quite right, compare a wider selection at Amazon while keeping the same overall gift idea in mind.

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Why people love it

Why it makes such a good gift

  • For cooperative monster strategy: Horrified: World of Monsters is marked for ages 10+ and 1–5 players, with games of about 45–60 minutes. Players work together against Sphinx, Yeti, Jiangshi and Cthulhu, choosing different monster combinations for different challenges. The linked UK edition has English instructions. Its theme and more involved play suit a group that enjoys spooky strategy; the age marking does not promise that every ten-year-old will enjoy the atmosphere.
  • For horror fans: Scream is marked for ages 13+ and 3–8 players. Its timed pressure, Ghost Face theme, narration and music create a different kind of tension from Horrified’s cooperative monster challenges. An age label does not tell you whether a particular person will enjoy threatening voices or the film’s subject matter.
  • For light-hearted gatherings: Guess That Noise asks players to imitate sounds without words or gestures. The linked game lists ages 8+ and 2–15 players, giving a broader group a non-horror alternative.

Check the app before promising a Scream game night. The instructions require the companion app for play, so confirm it is available for the intended device and region, and read the current compatibility requirements. Arrange the device and sound level in advance. Do not treat a physical game box as proof that everything needed will work without a screen or connection.

These are different kinds of shared entertainment. Cooperative play is useful when the group likes working towards one outcome. The Scream route is for people who welcome tension and the film reference. A sound-imitation game depends on everyone being comfortable performing a little; someone who dislikes being put on the spot may prefer a quieter game. Think about how the recipient actually hosts, not simply how many friends they have.

For Halloween, the monster and horror games provide the theme themselves. Keep Scream for an appropriately older group and offer an easy way for someone to opt out of the atmosphere. Guess That Noise suits birthdays, Christmas visits and ordinary evenings when the group would prefer sound-based fun to a spooky theme.

Before buying, check the exact edition, player limits, instructions, play space and whether the group already owns it. For a game with printed cards or rules, verify the language of the actual box rather than relying on an English listing title. A reusable board or card game is different from a single-use escape puzzle, so read that distinction when looking at further options. The most useful host gift is one they can bring out for the right company, rather than a game everyone feels obliged to play immediately.